Thursday, 9 May 2013

Battles

Battle Overview
Touching a Foe icon within a zone brings up the battle screen. You can swap in familiars from the reserve and adjust your brigade composition before touching “To Battle!” to begin the fight.
Victory
Defeat all foes to win a battle and earn XP.
Defeat
If everyone in your party is rendered unconscious, you lose the battle and your foe will leave the battle field.
Unconsciousness
When a familiar’s HP reaches 0, they fall unconscious and can no longer fight.
Game Over
If everyone in your brigade is unconscious, the game is over. If your warlord loses consciousness, the game is over even if your familiars still have HP. Use a panacea to revive the entire brigade, or an elixir to revive your warlord, to continue advancing through the zone without withdrawing.
Bosses
The end of each area is guarded by a boss. Defeat the boss to advance to the next area. If you’re defeated by a boss, the boss will not recover any HP lost in the battle, which will help in your next attempt.
Afflictions
Afflictions Overview
Conditions are beneficial or harmful effects applied using skills in battle.
Poison- A poisoned familiar slowly loses HP
Paralysis- A paralyzed familiar cannot take actions for one turn.
Frozen-A frozen familiar cannot take actions for one turn.
Buffs-  A temporary beneficial condition.
Debuffs- A temporary harmful condition.


No comments:

Post a Comment